We have entered a post-post-studio age, and find ourselves with a new studio model: the transdisciplinary. Artists and designers are now defined not by their discipline but by the fluidity with which their practices move between the fields of architecture, art, and design
The Transdisciplinary Studio: Amazon.co.uk: Alex Coles: Books (via iamdanw)
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Like many things, true in theory.
The reality is that the title “Artist” is still most often met with the question “What do you paint?”
(via wildcat2030)
jtotheizzoe:
A brilliant series of minimalist typographic tributes to scientists and their discoveries. I especially like the Copernicus one :)
Artwork by Kapil Ghagat (on Tumblr at bhagatkapil)
I don’t know if I like the Darwin one. It appears to perpetuate the false notion that evolution leads to something “greater” than what was.
But, these are pretty cool.
(via physicsphysics)
Everyone in the modern world should have at least a basic understanding of art.
I say this because of the countless times I’ve heard “I don’t understand art” either in private conversation or in popular media, and the phrase is left at just that. There’s no desire to try understand it, because the value of it has never been taught, either.
And I don’t mean like in elementary school when a guest “art teacher” comes in and shows you paintings by Picasso and tells you how famous he and his work are, how strange the art is, introduces you to the term “starving artist”, explains that what he did was called “Cubism” and that it basically meant rearranging people’s faces, and all the while with the expressed attitude that “people like you and I” aren’t really meant to grasp these things.
I have one specific memory from 3rd grade when our class was making poster boards about the rain forest. I was crafting a paper dragonfly, and my teacher came over and told me “You shouldn’t use that blue and purple tissue paper for the wings because that’s not realistic. You should use the cellophane.” (This woman also HATED lollipop trees.) In my bewildered 8-year-old mind, all I could think was something like — though less articulate than — “Are you kidding me? You actually think that clear cellophane is going to make this construction-paper dragonfly look realistic and that this is going to look good on a giant green board? Versus something opaque and colorful that would give the impression of the colors reflected off of the dragonfly’s wings while still managing to stand out and be interesting?” Sometimes showing what appears true without actually including everything that is literally seen is much closer to the actual truth and easier for the eye and mind to register than when we try to be too “realistic”. As Picasso said, “Art is a lie that makes us realize truth.” But school is often like work-force training: resistance is futile, so you just nod, smile, and use the cellophane.
So what I do mean by art education is: the ability to recognize new patterns as well as to re-organize known ones. Comprehension of symbolism. The ability to see past the surface of a thing and recognize its underlying system, to re-organize that, think about other ways it could be put together — find new uses for things. Understanding arbitrariness. Understanding that experiencing an art work can be much like a scientific test: an isolated and sometimes psychological experiment that can only happen under specific circumstances, though less focused on the scientific method and results. The ability to deal with and comprehend foreign experiences or ideas; to entertain an alien thought. To be able to consider an idea or even reality itself from various perspectives… All creative and critical thinking. Survival skills, especially for living on an increasingly more connected earth where encountering newness is more of a daily reality for an average person than ever before.
But, art education is extremely dangerous if you want to have a culture wherein everyone follows the rules.
Dragonfly extremely related. By { myu-myu }.
{ Myst, 1993 }
{ MoMA has acquired 14 video games } for their collection, as part of “a new category of artworks.”
Finally.
[in this exclusive to KurzweilAI] Lt Col Garretson — one of the USAF’s most farsighted and original thinkers — … pushes the boundary of long-term thinking about humanity’s survival out to the edge … and beyond.
Most people can scarcely even envision or carry out an annual goal, a scary percentage of the American population is still in denial of human evolution (a timeline of only several million years, depending where one begins) …
and this man has the audacity to think of a billion year plan?
Well, excellent. Someone should be.
But veering slightly away from the topic of the essay, two thoughts struck me:
- I once created a graphic design project involving Kardashev’s Civilization Types. Admittedly it wasn’t very good, but the memory is irritating because of what my professor [or Art Director, really] said about it at the time: “I don’t understand this, and I don’t think anyone in the future will, either.”
If Big — complex, possibly not easily digestible — Ideas are constantly rejected in the commercial realm due to a general lack of knowledge about them, or because of their difficult nature, or because the head of the project himself is more interested in using some idea of “The Future” that humanity thought of in the 1970’s, then the options are few:
Change [the nature of] Graphic Design — something I don’t care to do, because the field itself is just a container for a motive: to be able to communicate these Ideas to a lot of people in a comprehensible way. Whether or not that happens as/within Graphic Design is not my concern. Or, leave the major — which I did.
- How does a “Thinker” pay the bills?
{ TOKYU AGENCY }: TAG REACTION | RECRUIT 採用サイト |
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Beautiful, simple web design & again, lovely code.
…or maybe I just like it because it looks a little { familiar }.
explosionspace:
Dynamisches Erscheinungsbild für die Kunstgiesserei Kunstbetrieb by Claudia Basel
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Simple, stark design & lovely code / web layout.
staceythinx:
Digits is a poster series by James Adame designed for a campaign to promote classroom visits by professionals that use math and science in their jobs.
About the project:
This campaign was created for an initiative of the State of Mass. school board to show kids the importance of studying Math and Science…We wanted to show students that Math and Science isn’t scary- it makes dreams come true and surrounds us in daily life in everything we do.
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I disagree with this idea.
This isn’t any different from anything they’re been doing in school for years, except it looks a little prettier.
I know this much: it wouldn’t have worked for me — I hated math in school. HATED it. Did well enough, but knew I’d almost never have to use it in my job (and I was right — I don’t). Now, years later, I’m actually doing Trig review for fun.
What happened is that I realized the inherent magic of it. By magic, I mean the math of physics, of Alan Turing, of the Golden Ratio, of the ancient Greeks! Whereas, unfortunately, the stuff above just brings the whole process down to the “kid’s level”. Kids, who love magic and superheros and pirates and fantasy and crazy shit… and they’re telling them about dull, commonplace things like bullies and… what’s up there? Wedgies? Ok, the invisibility one is pretty cool. But it isn’t real, unlike the aforementioned examples.
Let’s not be afraid to bring the wonder of the very real, mysterious world we live in into the classroom — Hell, into our daily lives.
(via freshphotons)
Thank you, { Art Served }, for featuring the { Time Immersion Cubicle } today!
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The TIC is an immersive, wearable art work inspired by a Japanese koan, ephemerality, and theories about space-time.
Olena Shmahalo, 2009.
Image: Issey Miyake
Christopher Forte: { Japan — An Ascetic Aesthetic }
There is a notion of modesty and subtlety, a respect for ceremony and procedure, an approach to duty and honor – that is unique to Japan. To the western eye these values are construed as anything from hopelessly anachronistic to downright obsessive – yet they contribute to a reverence for aesthetics that is utterly unique and exquisitely complex. This distinctive approach to all that appeals to the senses has, over centuries, imbued the Japanese with a veritable omnibus of terms that define everything from the simplest idea of placement (shibui: austerity of taste – not concealing the true nature of an object – a vase is a vase, a toaster is a toaster…) to the most esoteric concepts of shaping space (aji: where the incongruity of the object speaks of the congruity of the whole – the idea of sleeves filled with nothing, of space filled only with color…)
Wright’s Celestial Map of the Universe, 1742
aka
A synopsis of the universe, or, the visible world epitomiz’d / by Thomas Wright of Durham.
{ this }, pieced together.
Also, if you want the ultra-high-res version that might crash/stall your shit (it’s 10k px tall, lossless jpg), that’s { here. } YW.
mythologyofblue:
Wright’s Celestial Map of the Universe, 1742
Thomas Wright was an 18th-Century English astronomer who was credited with being the first to describe the shape of our own Milky Way galaxy.
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OS:
{ high-res }, whole version.
(via scientificillustration)
nightsinneon:
Diagrams from Geometrical psychology, or, The science of representation: an abstract of the theories and diagrams of B. W. Betts (1887) by Louisa S. Cook, which details New Zealander Benjamin Bett’s remarkable attempts to mathematically model the evolution of human consciousness through geometric forms.
atomic origami metronome. study 01.